How to Play Pokemon TCG

Master the Pokemon Trading Card Game with this complete beginner's guide

Win Conditions

Three ways to achieve victory

🏆

Collect Prize Cards

Take all 6 of your Prize Cards by knocking out your opponent's Pokemon.

💥

Knock Out All Pokemon

Knock out your opponent's Active Pokemon when they have no Benched Pokemon to replace it.

📚

Deck Out Opponent

Win if your opponent cannot draw a card at the start of their turn.

Prize cards visual diagram

Card Types

Understanding the three main card types

Pokemon Cards

The creatures you battle with. Each has HP, attacks, and may evolve from other Pokemon.

  • HP (Hit Points) - how much damage it can take
  • Type - determines strengths and weaknesses
  • Attacks - actions that deal damage or have effects
  • Evolution stage - Basic, Stage 1, or Stage 2
  • Weakness, Resistance, and Retreat Cost

Energy Cards

Power your Pokemon's attacks. Attach one per turn from your hand.

  • 9 Basic types: Fire, Water, Grass, Electric, Psychic, Fighting, Dark, Metal, Fairy
  • Special Energy - provide extra effects
  • One Energy attachment per turn
  • Colorless cost can use any Energy type

Trainer Cards

Support cards that help you throughout the game with various effects.

  • Items - play as many as you want per turn
  • Supporters - only one per turn, powerful effects
  • Stadiums - stay in play, affect both players
  • Tools - attach to Pokemon for bonuses
Pokemon card anatomy diagram
Energy type icons grid

Game Setup

Get ready to play in 5 easy steps

1

Determine First Player

Flip a coin or use another random method to decide who goes first.

2

Shuffle and Draw

Both players shuffle their 60-card decks and draw 7 cards as their starting hand.

3

Place Your Pokemon

Place a Basic Pokemon face-down in the Active Spot. You may place up to 5 more Basic Pokemon on your Bench.

4

Set Prize Cards

Set aside the top 6 cards of your deck face-down as Prize Cards. You'll take one each time you knock out an opponent's Pokemon.

5

Begin the Game

Both players flip their Active Pokemon and Benched Pokemon face-up. The game begins!

Play mat layout diagram

Mulligan Rule: If you don't have any Basic Pokemon in your opening hand, reveal your hand, shuffle it back, and draw 7 new cards. Your opponent may draw an extra card each time you mulligan.

Turn Structure

What happens each turn

1

Draw Phase

Draw 1 card from your deck. If you cannot draw because your deck is empty, you lose the game.

2

Main Phase

Do any of these actions in any order:

  • Play Basic Pokemon to your Bench (up to 5 total)
  • Evolve Pokemon (not on first turn or same turn played)
  • Attach 1 Energy card from your hand to a Pokemon
  • Play Trainer cards (1 Supporter per turn)
  • Use Abilities (as many as applicable)
  • Retreat your Active Pokemon (once per turn, pay Retreat Cost)
3

Attack Phase

Choose one of your Active Pokemon's attacks (if you have the required Energy attached). Apply damage and effects. Your turn ends after attacking. The first player cannot attack on their first turn.

Special Conditions

Status effects that affect Pokemon

☠️

Poisoned

Place 1 damage counter (10 damage) on this Pokemon between turns.

🔥

Burned

Flip a coin between turns. Tails = 2 damage counters (20 damage).

💤

Asleep

Cannot attack or retreat. Flip coin between turns - heads wakes up.

Paralyzed

Cannot attack or retreat. Automatically clears at end of your next turn.

🌀

Confused

To attack, flip a coin. Tails = attack fails and deal 30 damage to yourself.

Status effect icons

Frequently Asked Questions

Quick answers to common questions

Ready to Start Playing?

Get everything you need to begin your journey. Our starter decks come with everything you need to play right out of the box.

Interested in other games?

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